Yes, Dragon Ball Xenoverse 2 is a 3D game. It is specifically classified as a 3D-action anime fighting game.
Understanding Xenoverse 2's 3D Environment
Developed by QLOC and DIMPS, Dragon Ball Xenoverse 2 immerses players in a vibrant, three-dimensional world that significantly enhances its combat and exploration. Being a 3D game means that players interact with environments and characters that have depth, height, and width, rather than being confined to a flat, two-dimensional plane.
Key Aspects of Its 3D Gameplay:
- Dynamic Combat Arenas: Battles take place in expansive environments where players can move freely in all directions—flying, dashing, and teleporting around opponents. This allows for vertical and horizontal combat, adding a layer of strategy that traditional 2D fighters do not offer.
- Immersive Visuals: The 3D rendering brings the iconic Dragon Ball characters and their powerful attacks to life with detailed models, elaborate special effects, and dynamic camera angles that follow the action closely, making each beam struggle and combo feel impactful.
- Strategic Movement: Players can utilize the full scope of the 3D space to outmaneuver opponents, perform evasive maneuvers, and set up attacks from various angles, creating a fluid and unpredictable fighting experience.
- Explorable Hub World: Beyond combat, the game's central hub, Conton City, is also rendered in 3D, allowing players to fly around, interact with NPCs, and discover hidden areas, further enriching the sense of scale and immersion.
The incorporation of 3D elements is crucial to the game's identity, allowing it to accurately represent the high-speed, aerial battles characteristic of the Dragon Ball universe. For a visual demonstration of its 3D action, you can refer to official trailers such as the Dragon Ball Xenoverse 2 - Official Cross Versus Trailer.