Adding bevel weight in Blender allows you to control which edges are affected by a Bevel Modifier and to what extent, providing precise control over edge beveling without needing separate geometry.
According to the provided reference, you can add bevel weight to an edge by selecting the edge, accessing the relevant menu, and then using a click-and-drag action.
Here’s a simple breakdown of how to add bevel weight:
- Select the Edge: Switch to Edit Mode for your object (Tab key). Ensure you are in Edge Select Mode (press 2). Select the specific edge or edges you want to modify the bevel weight for.
- Access the Option: With the edge(s) selected, you need to find the "Bevel Edge Weight" option. This is typically found in the Edge context menu. You can usually access this menu by right-clicking (or using the context menu key depending on your Blender setup).
- Choose Bevel Edge Weight: From the menu that appears, select the option labeled "Bevel Edge Weight" (sometimes referred to as "Edge Bevel Weight").
- Adjust the Weight: Once you select the option, the bevel weight tool is active. Click and drag your mouse horizontally. Moving the mouse will interactively change the weight value for the selected edge(s). As you drag, you should see a numerical value appear (from 0 to 1), indicating the weight being applied. A weight of 1 means the edge will be fully beveled by a Bevel Modifier set to 'Weight' method, while a weight of 0 means it won't be beveled at all.
- Confirm the Weight: Release the mouse button when you have set the desired weight.
The effect of the bevel weight is only visible if you have added a Bevel Modifier to your object and set its Method to "Weight". The modifier will then use the assigned bevel weights to determine which edges to bevel and with what intensity (relative to the modifier's width setting).
This method provides a non-destructive way to manage complex beveling patterns on your models.