Sacred Flame is a divine cantrip in Dungeons & Dragons that conjures a radiant, flame-like effect to strike an enemy.
When you cast Sacred Flame, a flame-like radiance descends upon a creature that you can see within range. The targeted creature must then attempt a Dexterity saving throw. If the creature fails this saving throw, it takes 1d8 radiant damage. A notable aspect of this spell is that for this saving throw, the target gains no benefit from cover, meaning obstacles that would normally protect a creature do not help them avoid the effects of Sacred Flame.
Sacred Flame Details at a Glance
For a quick overview of the spell's mechanics, refer to the table below:
Aspect | Description |
---|---|
Spell Type | Cantrip (Evocation) |
Effect | Flame-like radiance descends on a target |
Target | A creature you can see within range |
Saving Throw | Dexterity |
Damage | 1d8 Radiant damage (on a failed save) |
Special Rule | Target gains no benefit from cover for this saving throw |
Practical Insights and Use Cases
- Reliable Damage Source: As a cantrip, Sacred Flame can be cast repeatedly without expending a spell slot, providing a consistent source of radiant damage in combat.
- Bypassing Obstacles: Its unique ability to ignore cover makes it exceptionally useful for targeting enemies hiding behind various obstacles, such as trees, walls, or even other creatures. This distinguishes it from many other ranged attack spells that are often hampered by cover.
- Damage Type: Radiant damage is often effective against creatures vulnerable to light or holy energy, such as undead or fiends, though the cantrip itself doesn't specify such vulnerabilities directly.
For more detailed information on Dungeons & Dragons spells like Sacred Flame, resources such as D&D Beyond offer comprehensive spell lists and rules.