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What is Call By Value and Call By Reference?

Published in Function Parameter Passing 4 mins read

Call by value and call by reference are two fundamental methods of passing arguments to a function in programming, determining how a function interacts with the variables passed to it.

Understanding Function Argument Passing

When you call a function and provide it with data, that data is passed as arguments. The method by which these arguments are handled by the function defines whether it's "call by value" or "call by reference." This choice impacts whether changes made inside the function affect the original variables outside the function.

Call By Value

Call by value is a method where, when calling a function, we pass the actual values of variables to it.

  • Mechanism: When you pass arguments by value, the function receives a copy of the argument's value. Any operations performed on the arguments inside the function are done on these copies, not on the original variables.
  • Impact on Original Data: The original variables in the calling function remain unchanged, even if their corresponding parameters are modified within the called function. This provides data integrity, as the function cannot accidentally alter the caller's data.
  • Use Cases:
    • When the function does not need to modify the original variables.
    • For passing simple data types (integers, characters, booleans, etc.).
    • To ensure that the function works with its own isolated set of data.

Example (Conceptual):

Imagine a variable score with a value of 100. If you pass score by value to a function increaseScore(points), points inside increaseScore gets a copy of 100. If you then change points to 150 within increaseScore, score outside the function will still be 100.

// Original variable
int score = 100;

void increaseScore(int points) { // 'points' gets a copy of 'score'
    points = points + 50; // Modifies the copy
    // 'points' is now 150 inside this function
}

// Call:
increaseScore(score);
// After the call, 'score' is still 100

Call By Reference

Call by reference is a method where, when calling a function, instead of passing the values of variables, we pass the addresses of variables (their memory locations) to the function.

  • Mechanism: When arguments are passed by reference, the function receives a direct pointer or reference to the memory location of the original variable. This means the function works directly on the original data, not a copy.
  • Impact on Original Data: Changes made to the parameters inside the function will affect the original variables in the calling function. This allows functions to return multiple values or modify large data structures efficiently.
  • Use Cases:
    • When the function needs to modify the original variables.
    • For passing large data structures (like arrays or objects) to avoid the overhead of copying, improving performance.
    • To implement functions that need to swap values or perform in-place modifications.

Example (Conceptual):

If you have a variable health with a value of 100 and pass its address to a function takeDamage(hp), hp inside takeDamage now points to health. If you change the value at hp to 80, health outside the function will also become 80.

// Original variable
int health = 100;

void takeDamage(int *hp) { // 'hp' gets the address of 'health'
    *hp = *hp - 20; // Modifies the original variable through its address
    // '*hp' is now 80 (and so is 'health')
}

// Call (in C/C++):
takeDamage(&health);
// After the call, 'health' is 80

Key Differences: Call By Value vs. Call By Reference

Understanding the distinctions is crucial for effective programming.

Feature Call By Value Call By Reference
Argument Passed A copy of the actual value. The memory address (location) of the actual variable.
Data Modification Changes made inside the function do not affect the original variable. Changes made inside the function do affect the original variable.
Memory Usage More memory is used for copies. Less memory is used as no copies are made (only pointer/reference).
Safety Safer, as original data is protected from unintended changes. Less safe, as original data can be modified (requires careful handling).
Performance Slower for large data structures due to copying overhead. Faster for large data structures as no copying is involved.

Practical Insights and Best Practices

  • Choice Matters: The choice between call by value and call by reference depends entirely on the function's purpose and your data management needs.
  • Readability & Debugging: Call by value often leads to simpler code that is easier to reason about, as variables' states are less likely to be unexpectedly altered. Call by reference can introduce side effects that need careful management.
  • Language Specifics: The exact syntax and how references/pointers are handled vary between programming languages (e.g., C/C++ often use pointers for call by reference, while Java is always call by value for primitives but call by reference for objects). For more details, you can explore concepts related to Parameter Passing in various programming paradigms.