Bright Memory: Infinite features four distinct difficulty levels designed to provide varied challenges and enhance replayability for players.
The game's difficulty modes include:
- Easy: A mode for players who want to experience the story with less combat intensity.
- Violent: The standard difficulty, offering a balanced challenge.
- Revenge: A harder difficulty that tests players' skills and strategic thinking.
- Hell: The ultimate challenge, unlocked only after successfully completing the game on the "Revenge" difficulty.
Given the relatively short length of Bright Memory: Infinite, engaging with each difficulty level can effectively serve as a new chapter, encouraging players to revisit the game and master its combat mechanics. This tiered approach to difficulty provides extended enjoyment and a greater sense of accomplishment as players progress through increasingly demanding challenges.
Here's a breakdown of the difficulty levels:
Difficulty Level | Description | Unlock Condition |
---|---|---|
Easy | Designed for a more relaxed experience, focusing on narrative. | Available from the start |
Violent | The standard gameplay experience with a balanced challenge. | Available from the start |
Revenge | A significantly more challenging mode. | Available from the start |
Hell | The most difficult mode, offering the ultimate test. | Complete the game on Revenge |
Each difficulty adjustment changes enemy health, damage output, and potentially AI behavior, providing a fresh experience even on subsequent playthroughs.