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How many hours is Neverwinter?

Published in Game Duration 2 mins read

Neverwinter typically takes around 50 hours to complete its main objectives, while achieving 100% completion can extend playtime to approximately 314 hours.

Neverwinter, an action MMORPG, offers varying lengths of gameplay depending on a player's engagement level. The total time you might spend in the game largely depends on whether you focus on the core story or aim to uncover every secret and complete all available content.

Main Objectives Playtime

For players primarily interested in experiencing the core narrative and main questlines, the game provides a substantial amount of content. This duration allows players to follow the central plot, engage with key characters, and progress through the main zones without delving into extensive side content or optional activities.

  • Average Playtime: Approximately 50 hours
  • Focus: Completing the primary campaign quests and essential story arcs.

100% Completion Playtime

For dedicated gamers who aspire to see and do everything Neverwinter has to offer, the time commitment significantly increases. This includes completing all side quests, exploring every area, finishing all optional challenges, acquiring rare items, and maximizing character progression.

  • Average Playtime: Approximately 314 hours
  • Focus: Discovering all content, completing achievements, and exploring every facet of the game world.

Playtime Comparison

To illustrate the difference in gameplay commitment based on playstyle, refer to the table below:

Playstyle Estimated Hours
Main Objectives 50 Hours
100% Completion 314 Hours

It's important to remember that these are average estimates. Actual gameplay hours can vary based on individual playstyle, skill level, exploration habits, and whether a player engages with the game's social aspects or delves into its end-game content, which can extend playtime even further beyond these estimates. As an online game, Neverwinter also receives updates and new content that can continually add to potential playtime.