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What is the Level Cap in GreedFall DLC?

Published in GreedFall Leveling 2 mins read

In GreedFall, including its DLC, The De Vespe Conspiracy, the effective level cap for gaining progression points is Level 46. While players can numerically continue to level up their character to Level 99, no new skill, attribute, or talent points are awarded after reaching level 46.

Understanding GreedFall's Level Progression

GreedFall's leveling system allows players to continuously gain experience points (XP) and increase their numerical level far beyond where they acquire meaningful character development points. This distinction is crucial for players planning their character builds and progression throughout the game and its expansion.

  • Numerical Level Cap (Level 99): This represents the absolute highest level your character's displayed level can reach. Even after hitting level 46, you will continue to accumulate XP and see your level number increase up to 99. However, this progress does not translate into further character customization.
  • Effective Progression Cap (Level 46): This is the more significant cap for gameplay and character building. Upon reaching level 46, players will no longer receive points to invest in their character's core abilities:
    • Attributes: Such as Agility, Strength, or Endurance, which affect combat prowess and utility.
    • Skills: Covering combat styles like One-Handed Melee or Elemental Magic, and utility skills like Science or Lockpicking.
    • Talents: Including Charisma, Crafting, or Intuition, which provide bonuses in dialogue, crafting, and exploration.

This means that all your core character specializations and abilities must be planned and finalized by the time you reach level 46. Any leveling beyond this point primarily serves as a numerical indicator without offering further customization options for your build.

Implications for Gameplay and DLC Content

For players experiencing the full scope of GreedFall, including The De Vespe Conspiracy DLC, understanding this effective level cap is vital for strategic character development. The DLC content seamlessly integrates with the base game's progression mechanics, meaning the level 46 point gain cap applies to the entire experience.

Aspect Detail
Numerical Max Level 99
Effective Point Cap 46
Points Gained After 46 None (no further Skill, Attribute, or Talent points awarded)
DLC Impact The level cap mechanics apply universally to the base game and The De Vespe Conspiracy DLC content.

This structure encourages players to make strategic decisions about their character development throughout the main campaign and the DLC content, as there's a finite pool of points to distribute. While challenging content in the DLC might push players towards higher levels numerically, the core effectiveness of your build is determined by decisions made up to level 46.