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What are the Best Businesses to Own in GTA Online for Making Money?

Published in GTA Online Businesses 5 mins read

The "best" business in Grand Theft Auto Online depends largely on a player's preferred playstyle, whether they focus on solo missions, passive income, or active engagement. However, several key businesses stand out for their profitability and efficiency, often forming a robust money-making ecosystem.

While there isn't one single "best" business for every player, the Kosatka submarine (for the Cayo Perico Heist) is widely considered the most efficient solo money-maker due to its high payout and quick reset time. For businesses that generate income over time, a combination of a Nightclub (for passive income) linked with Bunker and Cocaine Lockup (for active/semi-passive income) provides a powerful and diverse revenue stream.

Top Profitable Businesses in GTA Online

Many businesses offer significant returns, but some require more active participation than others. Here are some of the most profitable options in GTA Online:

1. The Kosatka & Cayo Perico Heist

While not a traditional "business," purchasing the Kosatka submarine unlocks the Cayo Perico Heist, which is by far the most lucrative and repeatable solo money-making method in GTA Online.

  • Pros:
    • Highest solo payout per hour.
    • Can be completed entirely solo.
    • Relatively quick setup and execution once mastered.
  • Cons:
    • Requires active participation and skill.
    • Initial investment for the Kosatka is high.
  • Best For: Solo players looking for direct, high-value income streams.

2. Nightclub

The Nightclub is unique as it generates truly passive income by accumulating goods from your other established MC businesses, Bunker, and Cargo Warehouses. Its profitability increases with the number of other businesses you own and link to it.

  • Pros:
    • Significant passive income.
    • Requires minimal active input once set up.
    • Can accumulate large sums of money over time.
    • Provides access to specialized vehicles like the Terrorbyte.
  • Cons:
    • Requires ownership of other businesses to maximize profit.
    • High initial investment.
    • Daily utility charges can eat into passive income if not managed.
  • Best For: Players who own multiple businesses and seek substantial passive income.

3. Bunker

Bunker businesses are an excellent source of semi-passive income through weapons manufacturing and research. They generate supplies over time, which can then be sold for a profit.

  • Pros:
    • Good passive income potential (supplies convert to product).
    • Sales missions are generally manageable, even solo.
    • Unlocks valuable research items (e.g., weapon upgrades, MOC mods).
  • Cons:
    • Requires some active management (resupply or purchase supplies).
    • Sale missions can be challenging or require multiple vehicles if selling a full stock solo.
  • Best For: Players looking for a solid balance of passive income and engaging sales missions.

4. Special Cargo Warehouses

Special Cargo involves sourcing crates and storing them in warehouses for later bulk sale. This method can be highly profitable, especially when dealing with large warehouses.

  • Pros:
    • One of the best ways to make money as a solo player.
    • High payout for full large warehouses.
    • Good for active players who enjoy sourcing missions.
  • Cons:
    • Repetitive sourcing missions.
    • Sale missions can be vulnerable to other players, especially with larger shipments.
    • Requires significant time investment to fill warehouses.
  • Best For: Active solo players who enjoy grind-based missions.

5. Vehicle Warehouse (Import/Export)

Part of the Executive Office, the Vehicle Warehouse allows players to steal and sell high-end vehicles. This is a popular active money-making method.

  • Pros:
    • High payout per sale.
    • Missions are often engaging and varied.
    • Good for solo players as most operations are manageable alone.
  • Cons:
    • Requires active participation for every sale.
    • Vehicle damage during sourcing/selling can reduce profit.
    • Can be vulnerable to griefers during sales.
  • Best For: Active solo players who enjoy vehicle-based missions.

6. Cocaine Lockup

As one of the Motorcycle Club (MC) businesses, the Cocaine Lockup is generally considered the most profitable of the illicit drug operations. Like the Bunker, it generates product over time that can be sold.

  • Pros:
    • High passive income potential among MC businesses.
    • Relatively simple to manage (resupply and sell).
  • Cons:
    • MC business raids can be frequent and disruptive.
    • Sale missions can sometimes be challenging or require multiple vehicles for full stock.
    • Requires purchasing supplies or grinding resupply missions.
  • Best For: Players who enjoy a more "hands-off" approach to income generation, especially when linked to a Nightclub.

Comparison Table

Business Type Primary Income Type Solo Friendly? Initial Cost (Approx.) Profit Potential (Hourly/Passive) Notes
Kosatka (Cayo Perico) Active (Heist) Yes $2,200,000 $1,000,000+ (per heist) Best active solo money.
Nightclub Passive Yes $1,080,000+ $50,000 - $100,000+ (hourly passive) Synergizes with other businesses.
Bunker Semi-Passive Yes $1,165,000+ $40,000 - $80,000+ (hourly passive) Good balance of income and engagement.
Special Cargo Active (Grind) Yes $250,000+ (warehouse) $200,000 - $500,000+ (per large sale) High payout for active grinding.
Vehicle Warehouse Active (Missions) Yes $1,500,000+ $80,000 (per top-range sale) Engaging missions, good for solo players.
Cocaine Lockup Semi-Passive Yes $975,000+ $30,000 - $60,000+ (hourly passive) Most profitable MC business.

Note: Costs and profits are approximate and can vary based on upgrades, discounts, and market conditions.

Building a Profitable Empire

The most effective strategy for making money in GTA Online often involves diversifying your income. Starting with active businesses like the Kosatka or Vehicle Warehouse can quickly build capital. This capital can then be invested into passive businesses like the Bunker and Cocaine Lockup, and eventually a Nightclub, which will then generate income from your existing assets. This layered approach allows for a steady flow of income, whether you're actively playing or just idling in the game.

For beginners, focusing on a Bunker or a Vehicle Warehouse (if you have an Executive Office) can provide a solid foundation. As you accumulate more money, investing in a Nightclub and its upgrades becomes paramount for long-term, low-effort income generation, especially when paired with the most profitable MC businesses like the Cocaine Lockup. Ultimately, the "best" business is one that fits your playstyle and helps you achieve your financial goals in Los Santos.