In KanJam, a deuce is a direct hit on the side of the goal by the thrower, unassisted by their partner, which earns the throwing team two points.
A deuce is a key scoring play in KanJam, highlighting the throwing player's precision and skill. This score is awarded when the thrown disc makes direct contact with the KanJam goal itself, without any redirection or assistance from the player's partner. It's a testament to a clean throw and direct aim, requiring the thrower to accurately strike any part of the KanJam goal.
How a Deuce Compares to Other Scoring Plays
KanJam features different ways to score points, each with specific conditions. The deuce stands as a significant scoring opportunity, valued higher than a "Dinger" but requiring a direct impact from the thrower.
KanJam Scoring Breakdown:
Score Type | Points | Description |
---|---|---|
Dinger | 1 | A redirect hit where the deflector redirects the thrown disc to hit any part of the goal. |
Deuce | 2 | A direct hit where the thrower hits the side of the goal unassisted by their partner. |
When playing KanJam, teams aim for deuces to quickly accumulate points towards the target score, typically 21 points. Successfully executing a deuce requires a combination of throwing power and accuracy to ensure the disc strikes the goal directly.