Mercy, a prominent support hero in Overwatch, provides significant healing to her allies. Her healing output varies depending on the ability she is using.
With her Caduceus Staff, Mercy heals 60 HP per second to a single target. When she activates her ultimate ability, Valkyrie, her healing capability increases, allowing her to heal 65 HP per second per target to multiple allies within range.
Understanding Mercy's Healing Capabilities
Mercy's healing is crucial for sustaining her team through engagements. Her primary healing beam, emitted from her Caduceus Staff, is a consistent and reliable source of health restoration. This steady stream of healing is vital for keeping frontline tanks alive or patching up squishier damage and support heroes.
During her Valkyrie ultimate, Mercy gains the ability to fly freely and her healing beam chains to multiple allies, making her incredibly effective at sustaining an entire team push or defending against an enemy ultimate. The slight increase in healing per second during Valkyrie, combined with its area-of-effect nature, significantly amplifies her support potential.
Here's a breakdown of Mercy's healing rates:
Hero | Weapon/Ability | Healing Rate |
---|---|---|
Mercy | Caduceus Staff | 60 HP per second |
Mercy | Valkyrie | 65 HP per second per target |
Understanding these different healing rates helps players maximize Mercy's effectiveness, knowing when to rely on her consistent single-target healing and when to unleash her ultimate for powerful, multi-target support.