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What is Layer Programming?

Published in Software Architecture 3 mins read

Layer programming refers to the structuring of a program or system into distinct layers, each with specific functionalities and responsibilities. This approach simplifies development, improves maintainability, and enhances code organization. The concept of layers varies depending on the context, from the application programmer's perspective to more complex software architectures.

Different Interpretations of Layer Programming

The meaning of "layer programming" shifts based on the context:

1. Application Programmer's View:

As stated in one of our references, the programming layer is the application programmer's view of a computer. This is the perspective of a programmer developing applications like spreadsheets or word processors. They interact with a simplified, abstracted view of the underlying hardware and operating system, focusing on the application's logic and user interface.

2. Layered Software Architecture:

Many software systems utilize a layered architecture, dividing the application into distinct layers like:

  • Presentation Layer: Handles user interface and interaction (e.g., graphical user interface, web interface). As described by Coders Campus, this is a design pattern separating code into easily swappable areas.
  • Business Logic Layer: Contains the core application logic and rules.
  • Data Access Layer: Manages data interaction with databases or other data sources.
  • Database Layer: The actual database system itself.

This layered approach, as detailed in Software Architecture Patterns, often involves four standard layers: presentation, business, persistence, and database. This improves modularity, making it easier to modify or replace individual layers without affecting others.

3. Keyboard Programming Layers:

In the context of programmable keyboards (as seen in Reddit discussions), "layers" refer to different key mappings. A keyboard might have a default layer and several programmable layers (layer 1, layer 2, etc.). Each layer can have unique key assignments, allowing users to switch between different functionalities, such as programming shortcuts and gaming profiles. This allows for a more efficient and customized user experience.

4. Network Layer Programming:

In networking, "inter-layer programming" refers to mechanisms that allow interaction between different layers of the network stack. For example, the IETF draft on SRv6 (Segment Routing over IPv6) explores techniques for integrating the packet network layer with its underlying hardware. This facilitates greater control and flexibility in network management and configuration.

5. Object-Oriented Design Layers:

In object-oriented design, a layer is a group of classes sharing the same set of link-time module dependencies. This promotes modularity and organization within the object-oriented system.

Examples:

  • Spreadsheet Application: The application programmer deals with cells, formulas, and formatting, without directly interacting with the operating system's memory management or file system.
  • E-commerce Website: The presentation layer displays product information, the business logic layer handles order processing, and the data access layer interacts with the database storing product details and customer information.
  • Programmable Mechanical Keyboard: A default layer might have standard alphanumeric keys, while a second layer provides shortcuts for programming functions.