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Are Samus and Dark Samus the same smash?

Published in Super Smash Bros Characters 2 mins read

Yes, in Super Smash Bros. Ultimate, Samus and Dark Samus are largely considered the same character in competitive play due to their highly similar movesets and attributes.

Understanding Samus and Dark Samus in Smash Ultimate

While they appear as distinct characters on the selection screen, Samus and Dark Samus are often regarded as a single character archetype within the Super Smash Bros. Ultimate competitive scene. This perspective stems from their near-identical gameplay mechanics and shared statistical properties.

Shared Characteristics and Gameplay

Dark Samus mirrors Samus in many crucial aspects, inheriting both her strengths and weaknesses, which contributes to their classification as functionally the same character.

Table: Comparison of Shared Attributes

Attribute Samus (Shared with Dark Samus)
Zoning Capability Strong, excellent for controlling space
Weight Class Heavy, making them difficult to KO
Grounded Options Poor against up-close opponents
Smash Attacks Unreliable in securing KOs

Key Shared Elements:

  • Powerful Zoning: Both characters excel at controlling space and keeping opponents at bay with projectiles like their Charge Shot and missiles. This strong zoning capability is a cornerstone of their playstyle, allowing them to dictate the pace of a match.
  • Heavy Weight: Their substantial weight makes them among the heaviest characters in the game, allowing them to survive longer in matches and absorb more damage before being launched off-stage.
  • Vulnerability Up Close: A shared weakness for both is their struggles with options when an opponent manages to get too close, particularly while on the ground. This can leave them susceptible to characters with strong close-range combat.
  • Unreliable Smash Attacks: Their smash attacks, while possessing power, can be inconsistent in their effectiveness. This makes them less reliable for securing decisive KOs compared to the smash attacks of many other characters.

Competitive Perspective

From a competitive standpoint, players who master one typically master the other, as the fundamental strategies and execution remain consistent. This leads to them being tiered together or discussed interchangeably when analyzing character viability and developing competitive strategies. The minor differences between them, such as slight animation variations or subtle hitbox properties, are generally considered negligible in the broader context of competitive play.