In Tekken 7, 1 refers to the Left Punch button, and 2 refers to the Right Punch button. These numerical notations are part of Tekken's universal button layout, which simplifies understanding moves regardless of the specific gaming platform (e.g., PlayStation, Xbox, PC).
Understanding Tekken's Button Notation
Tekken utilizes a numerical system to represent its four main attack buttons, making it easy for players worldwide to discuss and learn moves without confusion over controller-specific button names (like "X" or "Square").
- 1: Left Punch – This button typically corresponds to the Square button on PlayStation controllers and the X button on Xbox controllers.
- 2: Right Punch – This button typically corresponds to the Triangle button on PlayStation controllers and the Y button on Xbox controllers.
The full standard button layout in Tekken is as follows:
Button Notation | Action | Standard PlayStation Input | Standard Xbox Input |
---|---|---|---|
1 | Left Punch | Square (□) | X |
2 | Right Punch | Triangle (△) | Y |
3 | Left Kick | X (✖) | A |
4 | Right Kick | Circle (○) | B |
This standardized notation is crucial for navigating move lists, watching tutorials, and discussing strategies within the Tekken community.
How 1 and 2 Are Used in Gameplay
The Left Punch (1) and Right Punch (2) buttons are fundamental to every character's offensive toolkit in Tekken 7. They are used for:
- Basic Attacks: Many characters have simple, fast attacks assigned to just pressing 1 or 2. These are often used for quick pokes, interrupting opponents, or setting up more complex sequences.
- String Combos: A significant portion of a character's move list involves combinations of 1 and 2, often mixed with 3 and 4, in specific sequences. For example, a common string might be "1, 2, 1" (Left Punch, Right Punch, Left Punch).
- Throws: Pressing 1+2 simultaneously often executes a universal throw or a character-specific command throw, initiating a grab animation that deals damage.
- Special Moves and Stances: Combining 1 or 2 with directional inputs (e.g., forward+1, down+2) or holding the buttons can activate unique special moves or transition a character into a different fighting stance, opening up new attack options.
- Punishment: Quick 1 or 2 attacks are often vital for punishing an opponent's whiffed attacks or block frames due to their speed and frame advantage.
Understanding and mastering the use of 1 and 2 is essential for any player looking to improve their Tekken 7 gameplay, as these inputs form the backbone of a character's offense and defense. More details on Tekken 7 controls and mechanics can be found on various Tekken game guides online.