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What is Noob Saibot's Fatality?

Published in Uncategorized 2 mins read

Noob Saibot, a prominent character in the Mortal Kombat universe, possesses a range of unique and brutal finishing moves, including multiple Fatalities and a Babality. These special techniques are performed at the end of a match to spectacularly defeat an opponent.

Noob Saibot's Finishing Moves

Noob Saibot's Fatalities are known for their dark and shadowy nature, often involving the manipulation of his doppelgänger. In addition to his standard and secret Fatalities, he also has a specific input for a Stage Fatality, which utilizes elements of the environment to finish an opponent, and a Babality, which comically transforms the opponent into a baby.

Here are the inputs required to execute Noob Saibot's various finishing moves:

Fatality Type Distance from Opponent Input Command
Standard Fatality Jump ← → ← ↓ [4]
Secret Fatality Jump ↓ ↓ ← ↓ [Block]
Stage Fatality Varies → ↓ → [Block]
Babality Jump → ↑ → [1]

Note on Inputs:

  • The arrows (←, →, ↓, ↑) represent directional pad or joystick movements.
  • Numbers in brackets, like [1] and [4], typically correspond to specific attack buttons (e.g., [1] often refers to Low Punch, and [4] often refers to High Kick, depending on the game's control scheme).
  • [Block] refers to the dedicated block button.
  • The "Distance from Opponent" specifies how far Noob Saibot needs to be from his opponent for the input to register correctly. "Jump" means approximately one jump's distance away. "Varies" for Stage Fatality means the required distance can change depending on the specific stage.

[ [Mortal Kombat Fatalities] ]