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How Do I Use Unity Asset Extractor?

Published in Unity Asset Extraction 2 mins read

Using a Unity asset extractor tool, specifically for .unitypackage files, typically involves selecting the input package and specifying an output location before initiating the extraction process.

If you are using a tool designed to extract content from a .unitypackage file, the process usually follows these straightforward steps:

Steps to Extract Assets from a .unitypackage

To successfully extract assets from a .unitypackage file using a compatible tool, follow these steps based on common tool interfaces:

  1. Specify the Input File:

    • Locate the field designated for the input file, often labeled "File to extract" or similar.
    • Reference: Add the 'unitypackage' path to the 'File to extact' textbox (If you click 'Select' it will open a file select window automatically pointing to the default 'unitypackage' folder).
    • You can typically type the full path to your .unitypackage file directly into this box or click a "Select" or "Browse" button to open a file explorer and choose the file.
  2. Define the Output Location:

    • Find the field specifying where the extracted assets should be saved, commonly labeled "Output" or "Output Directory".
    • Reference: Add the path where you want the assets stored in the 'Output' textbox.
    • Enter the desired folder path where you want the tool to place the extracted files and folders. Again, a "Select" or "Browse" button might be available to help you choose a folder easily.
  3. Initiate Extraction:

    • Once both the input file and output directory are set, locate the "Extract" button.
    • Reference: Click 'Extract'.
    • Clicking this button will start the process of reading the .unitypackage file and saving its contents (assets, scripts, scenes, etc.) into the specified output folder.

What is a .unitypackage?

A .unitypackage is a compressed file format used by the Unity game engine to bundle and share collections of assets, scripts, scenes, and other project items. It's essentially an archive containing files and metadata that Unity can import directly into a project. Asset extractor tools help you access the raw files inside this package without needing to open them within the Unity editor itself.

Common Contents of a .unitypackage:

  • 3D Models (e.g., .fbx, .obj)
  • Textures (e.g., .png, .jpg, .tga)
  • Materials
  • Scripts (e.g., .cs)
  • Audio Files (e.g., .wav, .mp3)
  • Scenes (.unity)
  • Prefabs
  • Animations
  • Editor Scripts
  • Documentation

Using an extractor tool as described above allows you to browse and utilize individual assets from a package before or without importing the entire package into a Unity project.