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What was the first version of Unreal?

Published in Unreal Engine 2 mins read

The first version of Unreal was Unreal Engine 1 (UE1). This foundational iteration of Epic Games' renowned game engine laid the groundwork for the powerful development tools used across the gaming industry today.

Understanding Unreal Engine 1 (UE1)

Unreal Engine 1, often abbreviated as UE1, stands as the inaugural release in the esteemed Unreal Engine series. It marked a significant milestone in game development, providing innovative capabilities for its time.

Key details regarding its origin and evolution include:

  • Initial Development: UE1's development began in 1995, setting the stage for its future impact.
  • Creator: The engine was primarily developed by Tim Sweeney, the visionary founder of Epic Games.
  • Original Purpose: It was specifically engineered for the acclaimed first-person shooter game Unreal, which showcased the engine's graphical and technological prowess upon its release.
  • Business Model: Following its internal use, Epic Games began to license the Unreal Engine to other game studios, broadening its reach and establishing a new industry standard.
  • Successor: UE1 was eventually succeeded by Unreal Engine 2, which built upon its predecessor's innovations.

To provide a quick overview, here's a summary of key facts about Unreal Engine 1:

Feature Description
Official Name Unreal Engine 1 (UE1)
Developer Epic Games
Creator Tim Sweeney
Development Began 1995
Initial Game Unreal
Successor Unreal Engine 2

The Legacy of a Pioneer

Unreal Engine 1 pioneered many features that became standard in game development, impacting rendering, scripting, and networking. Its early licensing model also helped democratize advanced game development, allowing more studios to create high-quality titles without building an engine from scratch. UE1's success paved the way for subsequent versions, each pushing the boundaries of what's possible in interactive entertainment.