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How many NPCs does Daggerfall have?

Published in Video Game Statistics 2 mins read

The Elder Scrolls: Daggerfall features an astonishing 750,000 non-player characters (NPCs), a figure that set a record for the largest number of NPCs in any role-playing game.

This monumental number of characters contributes significantly to the game's vast and immersive world, making it feel incredibly populated. Each one of these 750,000 NPCs is designed to be fully interactive, meaning players can engage with them directly by talking or through other forms of interaction.

Daggerfall's NPC Count at a Glance

Daggerfall's ambition in populating its enormous world is evident in its character count. Here's a quick overview:

Game Title Number of NPCs Interaction Level
The Elder Scrolls: Daggerfall 750,000 Every single character can be talked to or interacted with.

The Significance of Daggerfall's Massive Population

The sheer scale of Daggerfall's NPC count highlights several remarkable aspects of the game:

  • Unprecedented Scale: With 750,000 NPCs, Daggerfall established itself as a pioneer in creating virtual worlds with an unparalleled level of population density, making its massive map feel truly alive.
  • Deep Immersion: The ability to interact with every single NPC enhances player immersion, allowing for a deeper connection to the game world and its inhabitants. This fostered a sense that every person encountered was a part of the sprawling narrative.
  • Procedural Generation Mastery: Achieving such a high number of unique, interactive characters was largely possible due to Daggerfall's innovative use of procedural generation. This technology allowed the game to generate vast amounts of content, including characters and their routines, rather than requiring every single element to be hand-crafted.
  • World Building: The vast population reinforces the game's commitment to creating a believable and expansive fantasy setting, where towns and cities felt genuinely bustling.

This staggering number of NPCs remains a defining characteristic of The Elder Scrolls: Daggerfall, underscoring its historical significance in the evolution of role-playing games.